Screenshot |
Name / Tournament |
User (Country) Rank / Comments Confirms |
Uploaded / Emulator / Version |
Options |
Score / Stages / Length |
 | Agent USA (D64) (Scholastic)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-19 15:25:43 mess .105 |
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Utilities
Comment
| 193,000 1 00:23:00.00 |
Advanced mode on. Started at Oklahoma City, OK --> Stopped Fuzz Bomb at Rochester, NY at least 21. hrs. :) Score 100k + 90k + 3k (24-21 hrs). |
 | Arkanoid [cr REM][t +3 REM] (D64) (Imagine Software)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-22 13:31:04 mess .105 |
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Utilities
Comment
| 193,740 7 00:19:46.00 |
Bleh! I prefer the mouse support if there was working under Mess. :( |
 | Bomb Jack 2 (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | Mousey (ENG) 1 / 0 C: 1 U: 0 | 2014-02-03 02:12:40 Vice64 2.4 |
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Utilities
Comment
| 127,000 8 00:07:45.00 |
Never played the C64 version of this before. It's much more tactical than the Speccy version - not being able to fly is bizarre! |
 | Bomb Jack 2 (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | mahlemiut (NZL) 2 / 0 C: 2 U: 0 | 2006-08-19 03:43:03 mess 0.105 |
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Utilities
Comment
| 103,000 7 00:06:00.00 |
 | Bomb Jack 2 (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | NotMan (USA) 3 / 0 C: 1 U: 0 | 2006-07-19 08:34:52 mess .105 |
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Utilities
Comment
| 5,700 4 00:01:47.00 |
:P |
 | Bomb Jack [cr REM][t +3 REM] (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 0 | 2014-08-19 07:02:47 Vice64 2.4.6 |
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Utilities
Comment
| 140,450 7 00:00:00.00 |
one of the worst coin-op conversions ever. |
 | Bomb Jack [cr REM][t +3 REM] (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | Mousey (ENG) 2 / 0 C: 1 U: 0 | 2014-02-06 00:53:05 Vice64 2.4 |
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Utilities
Comment
| 58,990 7 00:03:48.00 |
Much harder than the Speccy version to get the bombs in order, due to the larger sprites. |
| Boulder Dash 02[a] (D64) (First Star Software)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 1 C: 1 U: 0 | 2007-08-31 11:00:09 mess .105 |
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Utilities
Comment
| 22,576 37 00:00:00.00 |
MESS .105 is only working version, due C64 driver is still broken on latest WolfMESS. :/ |
| Breakout 86 (D64) (G.L.)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-26 17:03:58 mess 105 |
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Utilities
Comment
| 36,714 38 00:32:00.00 |
Finished 2 loops (level 32). Interesting game. :) |
| Bruce Lee (D64) (DataSoft)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 2 U: 0 | 2006-06-30 16:56:08 mess .106 |
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Utilities
Comment
| 149,600 2 00:27:05.00 |
My mistake... it should be 149600. It just a test replay, Skito. Will do better next time until GB9 confirm this replay is working or not.
|
| Bubble Bobble[cr REM][t +8 REM][Docs] (D64) (Firebird Software Ltd.)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-27 18:27:43 mess .105 |
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Utilities
Comment
| 518,040 15 00:00:00.00 |
Bleh! |
 | Burger Time '97 [cr F4CG][t +4 F4CG] (D64) (Loadstar)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2008-02-07 16:46:40 mess .105 |
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Utilities
Comment
| 282,500 21 00:33:56.00 |
 | Burger Time '97 [cr F4CG][t +4 F4CG] (D64) (Loadstar)
C64-Regulation Play Info -
Scores | Frankie (DEN) 2 / 0 C: 1 U: 0 | 2014-02-15 02:08:19 Vice64 2.4 |
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Utilities
Comment
| 28,400 6 00:08:34.00 |
I know you'll beat me in this Mousey, as I've always been bad at Burger Time games, even though I really enjoy them :) |
 | Burger Time '97 [cr F4CG][t +4 F4CG] (D64) (Loadstar)
C64-Regulation Play Info -
Scores | Mousey (ENG) 3 / 0 C: 1 U: 0 | 2014-02-03 08:11:57 Vice64 2.4 |
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Utilities
Comment
| 26,350 6 00:09:21.00 |
Only *just* short of NotMan's score. If I multiplied it by 10. :) |
 | Commando Arcade (D64) (Nostalgia)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 1 U: 0 | 2014-08-20 20:02:16 Vice64 2.4.6 |
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Utilities
Comment
| 55,100 0 00:05:21.00 |
.png) | Commando [cr REM][t +5 REM][Docs][035] (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 1 U: 0 | 2014-08-20 19:44:44 Vice64 2.4.6 |
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Utilities
Comment
| 118,400 0 00:08:30.00 |
| David's Midnight Magic (D64) (Broderbund)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 2 U: 0 | 2006-07-02 14:58:14 mess .106 |
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Utilities
Comment
| 316,110 0 00:07:19.00 |
Right Flipper = Right Shift. Left Flipper = Right Alt. Space = Top Nugde. |
.png) | Delta [cr REM][t +9 REM][Docs][175] (D64) (Thalamus)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 1 | 2014-08-20 20:36:31 Vice64 2.4.6 |
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Utilities
Comment
| 126,780 0 00:19:19.00 |
PB |
.png) | Dropzone [cr Triangle+TAL][t +3 TAL] (D64) (U.S. Gold)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 0 | 2014-08-20 05:01:06 Vice64 2.4.6 |
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Utilities
Comment
| 178,100 0 00:20:00.00 |
not bad this one. scrollings pretty decent.
took me a minute to sort joystick... |
| Forbidden Forest [cr REM][t +6 REM][Docs] (D64) (Cosmi)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-15 02:58:31 mess .105 |
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Utilities
Comment
| 126,529 1 00:15:02.00 |
Use Daredevil mode! :) |
.png) | Ghost 'n' Goblins [cr REM][t +7 REM][Docs][010] (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 2 C: 2 U: 0 | 2014-08-18 14:41:30 Vice64 2.4.6 |
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Utilities
Comment
| 29,100 4 00:00:00.00 |
If this don't work, I'm going to destroy the Earth. Thanks Frankie for help and advice! :) |
.png) | Ghost 'n' Goblins [cr REM][t +7 REM][Docs][010] (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | NotMan (USA) 2 / 0 C: 2 U: 0 | 2006-08-04 00:46:18 mess .105 |
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Utilities
Comment
| 23,800 3 00:09:02.00 |
Harder than arcade version. :( |
.png) | Ghostbusters [cr ESI] (D64) (Activision)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 2 U: 0 | 2014-08-19 17:59:01 Vice64 2.4.6 |
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Utilities
Comment
| 29,200 0 00:40:56.00 |
.png) | Ghostbusters [cr ESI] (D64) (Activision)
C64-Regulation Play Info -
Scores | NotMan (USA) 2 / 0 C: 2 U: 0 | 2006-07-06 19:42:15 mess .105 |
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Utilities
Comment
| 22,600 1 00:33:58.00 |
He slimed me! Finished one loop under default setting. |
| Great Giana Sisters, The [cr REM][t + 9 REM] (D64) (Rainbow Arts)
C64-Regulation Play Info -
Scores | Kale (ITA) 1 / 1 C: 3 U: 0 | 2010-08-18 05:06:27 WolfMESS 0.139 |
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Utilities
Comment
| 57,115 33 00:24:47.73 |
Finished / default |
| Great Giana Sisters, The [cr REM][t + 9 REM] (D64) (Rainbow Arts)
C64-Regulation Play Info -
Scores | NotMan (USA) 2 / 0 C: 2 U: 0 | 2008-07-17 10:05:10 WolfMESS .126 |
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Utilities
Comment
| 43,186 21 00:23:46.27 |
Upgrading! :) |
 | Gribbly's Day Out [cr Kernal] (D64) (Hewson Consultants)
C64-Regulation Play Info -
Scores | Mousey (ENG) 1 / 0 C: 1 U: 0 | 2014-01-31 09:12:48 Vice64 2.4 |
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Utilities
Comment
| 1,570 1 00:11:35.00 |
First attempt; I'm not very good at this game but I enjoy it. Handy that it has a gameplay timer built in! |
| H.E.R.O. (CRT) (Activision)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 2 U: 0 | 2006-07-14 16:34:00 mess .105 |
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Utilities
Comment
| 77,834 14 00:13:47.00 |
 | H.E.R.O. [cr REM][t +9 REM][Docs][148] (D64) (Activision)
C64-Regulation Play Info -
Scores | Frankie (DEN) 1 / 1 C: 1 U: 0 | 2014-03-01 06:20:57 Vice64 2.4 |
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Utilities
Comment
| 242,287 24 00:30:15.00 |
Pro Levels, not that they seems to be any more difficult :) |
 | H.E.R.O. [cr REM][t +9 REM][Docs][148] (D64) (Activision)
C64-Regulation Play Info -
Scores | Mousey (ENG) 2 / 0 C: 1 U: 0 | 2014-02-14 08:03:11 Vice64 2.4 |
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Utilities
Comment
| 132,567 16 00:18:29.00 |
First time on level 17... the baddies get faster! |
 | H.E.R.O. [cr REM][t +9 REM][Docs][148] (D64) (Activision)
C64-Regulation Play Info -
Scores | NotMan (USA) 3 / 0 C: 1 U: 0 | 2006-07-15 10:33:00 mess .105 |
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Utilities
Comment
| 79,897 16 00:18:46.00 |
So close passing Level 16 and extra life. :( |
| Hardball [cr ESI] (D64) (Accolade)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-15 05:47:52 mess .105 |
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Utilities
Comment
| 4 0 00:32:48.00 |
Score is 10-6 All Stars wins! :) |
 | Hyper Circuit (D64) (Alligata Software)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 0 | 2014-08-19 14:50:19 Vice64 2.4.6 |
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Utilities
Comment
| 47,700 3 00:11:00.00 |
 | Hyper Circuit (D64) (Alligata Software)
C64-Regulation Play Info -
Scores | Mousey (ENG) 2 / 0 C: 1 U: 0 | 2014-01-31 00:34:23 Vice64 2.4 |
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Utilities
Comment
| 45,200 3 00:07:51.00 |
| Impossible Mission (D64) (Epyx)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2008-07-11 19:37:06 WolfMESS .126 |
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Utilities
Comment
| 20,585 1 00:41:13.88 |
Re-uploaded, due 404. :P |
.png) | Iridis Alpha (D64) (Hewson Consultants)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 0 | 2014-08-20 15:39:58 Vice64 2.4.6 |
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Utilities
Comment
| 27,670 0 00:19:38.00 |
incredibly complex game. |
 | Island of Dr. Destructo [cr HTL] (D64) (Mastertronic)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 2 U: 0 | 2006-07-27 15:38:23 mess .105 |
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Utilities
Comment
| 2,830 5 00:05:30.00 |
I wonder if DES ever played this. :P |
 | Island of Dr. Destructo [cr HTL] (D64) (Mastertronic)
C64-Regulation Play Info -
Scores | Mousey (ENG) 2 / 0 C: 1 U: 0 | 2014-02-05 09:15:16 Vice64 2.4 |
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Utilities
Comment
| 2,020 4 00:06:31.00 |
I hate blue planes!!! |
| Jumpman (D64) (Epyx)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-03 16:56:42 mess .105 |
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Utilities
Comment
| 15,325 8 00:08:06.00 |
Finished in Beginner mode. Will finish the other 3 soon. :) |
 | Jumpman Junior (CRT) (Epyx)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-25 14:50:08 mess .105 |
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Utilities
Comment
| 26,400 10 00:18:40.00 |
Slighty Improvement. |
| Jungle Hunt (CRT) (Atari)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-15 04:12:19 mess .105 |
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Utilities
Comment
| 16,520 5 00:04:39.00 |
Bleh! |
.png) | Kong Strikes Back (T64) (Ocean Software)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 0 | 2014-08-20 15:00:54 Vice64 2.4.6 |
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Utilities
Comment
| 61,450 0 00:06:13.00 |
 | Mad Nurse (Easy Peasy) [cr REM][t +3 REM][Docs][188] (D64) (Firebird Software Ltd.)
C64-Regulation Play Info -
Scores | Mousey (ENG) 1 / 0 C: 1 U: 0 | 2014-02-02 08:51:28 Vice64 2.4 |
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Utilities
Comment
| 99,580 21 00:27:20.00 |
 | Mad Nurse (Easy Peasy) [cr REM][t +3 REM][Docs][188] (D64) (Firebird Software Ltd.)
C64-Regulation Play Info -
Scores | Frankie (DEN) 2 / 0 C: 1 U: 0 | 2014-02-01 12:45:00 Vice64 2.4 |
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Utilities
Comment
| 60,120 17 00:21:35.00 |
Now trash it Mousey :) |
.png) | Magic Carpet (T64) (Mastertronic)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 0 C: 0 U: 0 | 2014-08-20 22:06:35 Vice64 2.4.6 |
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Utilities
Comment
| 39,453 2 00:04:30.00 |
.png) | Magic Carpet (T64) (Mastertronic)
C64-Regulation Play Info -
Scores | Frankie (DEN) 2 / 1 C: 0 U: 0 | 2014-08-20 01:52:07 Vice64 2.4 |
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Utilities
Comment
| 6,317 1 00:01:29.00 |
Before Kernzy trashes this bloody hard/annoying game completely, I just want to prove that I can complete cave 1 :) Oh, and those first 2 lives I lose in cave 2 was really unfair :) |
| Mario Bros (D64) (Nintendo)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-14 05:37:29 mess .105 |
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Utilities
Comment
| 257,880 27 00:21:09.00 |
.png) | Mighty Bombjack [cr Triangle][t +1 Triangle][a] (D64) (Elite Systems)
C64-Regulation Play Info -
Scores | kernzy (ENG) 1 / 1 C: 1 U: 0 | 2015-05-13 09:35:21 Vice64 2.4.6 |
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Utilities
Comment
| 227,120 3 00:00:00.00 |
 | Mission Elevator [cr NO][t +4 NO] (D64) (Eurogold)
C64-Regulation Play Info -
Scores | Mousey (ENG) 1 / 1 C: 1 U: 0 | 2014-02-01 06:23:46 Vice64 2.4 |
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Utilities
Comment
| 11,600 1 00:06:30.00 |
Score is easily beatable! I counted "Stages" as the number of Emergency Doors gone through (as these break up each section). |
| Mr. Do! [cr HTL] (D64) (DataSoft)
C64-Regulation Play Info -
Scores | NotMan (USA) 1 / 0 C: 1 U: 0 | 2006-07-25 17:42:48 mess .105 |
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Utilities
Comment
| 402,300 25 00:28:15.00 |
Quit at level 26, due this game can be marathonable. |
* = Use the % sign to wildcard.