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Screenshot Name /
Tournament
User (Country)
Rank / Comments
Confirms
Uploaded /
Emulator /
Version
Options Score /
Stages /
Length
Antarctic Adventure [!] (Konami)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 1
C: 1 U: 0
2010-07-02 13:33:42
WolfMESS
137
Download
Utilities
Comment
35,690
6
00:12:01.98
OK, a bit better. A full run doesn't seem like it should be too hard.
BC's Quest for Tires [!] (Sierra)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-17 18:25:22
mess
.105
Download
Utilities
Comment
9,310
2
00:00:00.00
It's been a long time since I played this. :/
BC's Quest for Tires [!] (Sierra)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-06-28 13:35:49
WolfMESS
137
Download
Utilities
Comment
6,240
1
00:06:01.52
Started at difficulty 1. 1 cycle completed. Died on second cycle trying to catch stupid bird; I don't understand this part yet.
Beamrider [!] (Activision)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-01 09:46:53
WolfMESS
137
Download
Utilities
Comment
28,990
13
00:19:59.96
Started from Sector 1. Ouch. Those red bricks are lethal.
Bejeweled by Daniel Bienvenu 020315 (PD)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-24 15:15:18
mess
.105
Download
Utilities
Comment
31,250
8
00:00:00.00
Used #3 as slow timer and no bombs?
Boulder Dash (Microfun)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-15 12:42:34
WolfMESS
.105
Download
Utilities
Comment
15,169
40
00:00:00.00
Finished 2 loops
Burgertime [!] (Data East)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-11 09:30:29
mess
.105
Download
Utilities
Comment
281,950
20
00:00:00.00
Used Skill level 3.
Burgertime [!] (Data East)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-07-08 04:00:16
WolfMESS
137
Download
Utilities
Comment
54,750
5
00:12:44.11
Skill level 2. This game is really, really hard for me. At least it's reasonably generous with bonus lives. Always loved the premise of Burgertime, and I admire the gameplay--I'm just not very GOOD at it.
Cabbage Patch Kids - Adventure in the Park (Coleco)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-06-28 14:40:30
WolfMESS
137
Download
Utilities
Comment
26,000
22
00:03:58.35
Beat down by blue balls. In a kids' game. For *girls*.
Centipede (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
1 / 0
C: 1 U: 0
2010-05-13 15:37:22
WolfMESS
.136
Download
Utilities
Comment
69,904
18
00:06:57.00
3rd attempt.. interesting version, you can't let them get to the 2nd level from the bottom or you get hit../ used sega saturn joystick through USB for movement and shooting
Choplifter (Broderbund)
ColecoVision-Regulation Play
Info - Scores
Barthax (WAL)
1 / 0
C: 1 U: 0
2011-06-13 11:48:30
WolfMESS
142
Download
Utilities
Comment
256
4
00:05:08.01
All 64 rescued. :) Skill level 4. 64 * 4 = 256.
Choplifter (Broderbund)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-06-30 08:34:26
WolfMESS
137
Download
Utilities
Comment
63
4
00:04:01.33
Maximum difficulty (level 4). Almost perfect... one cheap death on second base.
Choplifter (Broderbund)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
3 / 0
C: 1 U: 0
2010-05-13 02:00:04
WolfMESS
.136
Download
Utilities
Comment
49
1
00:04:21.00
finished on level 1 / no points for scoring, only men saved ..15 killed /used sega saturn joystick for movement and shooting
Chuck Norris - Super Kicks (Xonox)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-08 03:16:40
WolfMESS
13
Download
Utilities
Comment
191,300
6
00:09:15.47
Ninjas don't actually learn to disappear. The truth is that Chuck Norris kicks them so hard, they temporarily leave our space-time continuum. The final training stage for a master ninja is to have Chuck Norris kick them invisible.
Chuck Norris - Super Kicks (Xonox)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
2 / 0
C: 1 U: 0
2008-02-23 17:44:03
mess
.105
Download
Utilities
Comment
177,600
6
00:00:00.00
Hey Kaiser! Chuck said, "Bleh!"
Congo Bongo (Sega)
ColecoVision-Regulation Play
Info - Scores
Barthax (WAL)
1 / 0
C: 2 U: 0
2011-06-13 12:09:30
WolfMESS
142
Download
Utilities
Comment
86,800
2
00:02:07.88
Skill level 4, 21,700 actual score. 21,700 * 4 = 86800.
Congo Bongo (Sega)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-07-08 09:37:43
WolfMESS
137
Download
Utilities
Comment
30,920
4
00:02:54.18
Started on skill level 2. Wow, this is hard. I'm going to have to go over to MARP and see how Angry played this. Not many games can wipe me out in less than 3 minutes; this one does it consistently.
Defender (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
1 / 0
C: 1 U: 0
2010-05-13 00:25:01
WolfMESS
.136
Download
Utilities
Comment
46,950
4
00:05:05.00
decent version, scanner doesn't work though.and sounds pretty bad.. /used sega saturn joystick for movement and shooting
Dig Dug (Prototype) (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-16 07:16:28
WolfMESS
.105
Download
Utilities
Comment
1,004,710
103
00:00:00.00
Maybe I should've played harder setting. Used Skill level 1.
Dig Dug (Prototype) (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
2 / 0
C: 1 U: 0
2010-05-13 02:38:33
WolfMESS
.136
Download
Utilities
Comment
208,800
26
00:19:16.00
no patterns here, all 10 boards repeat, and extra man every 10000! / used sega saturn joystick for movement and pumping
Donkey Kong (Nintendo)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-04 04:57:38
WolfMESS
137
Download
Utilities
Comment
24,400
5
00:07:54.10
Maximum difficulty (level 4). Not sure about the timing? Have to jump straight to ladder?
Donkey Kong (Nintendo)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
2 / 0
C: 1 U: 0
2010-05-13 00:37:02
WolfMESS
.136
Download
Utilities
Comment
24,300
7
00:08:21.00
decent version.. no springs,shorter levels,and no cement factory? ..no kill screen anytime soon!/ bad sprite collision detection / used sega saturn joystick for movement+jumping
Donkey Kong Jr (Nintendo)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
1 / 0
C: 1 U: 0
2010-05-13 00:52:14
WolfMESS
.136
Download
Utilities
Comment
72,700
10
00:11:31.00
always was better at this.. no spark factory though .. /used sega saturn joystick through USB for movement and jumping
Donkey Kong Jr (Nintendo)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-07-04 10:01:20
WolfMESS
137
Download
Utilities
Comment
28,000
3
00:06:00.64
Skill level 2. I'm finding this game unreasonably hard.
Evolution (Sydney)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-06 06:20:47
WolfMESS
137
Download
Utilities
Comment
4,352
19
00:20:44.06
Started at skill level 1. Watched the world die 3 times.
Flipper Slipper (Spectravideo)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-23 12:19:57
mess
.105
Download
Utilities
Comment
31,050
3
00:00:00.00
Frantic Freddy (Spectravideo)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-06 05:08:24
WolfMESS
137
Download
Utilities
Comment
16,880
4
00:12:50.76
Maximum difficulty (Skill level 4). Game gets better as it gets harder. Otherwise, Notman would be right.
Frantic Freddy (Spectravideo)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
2 / 0
C: 1 U: 0
2008-02-23 17:43:11
mess
.105
Download
Utilities
Comment
10,400
0
00:00:00.00
This game is so retarded.
Frenzy! (Stern)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-16 16:10:57
WolfMESS
.105
Download
Utilities
Comment
11,617
1
00:00:00.00
Used Skill level 3
Frogger (Parker Brothers)
ColecoVision-Regulation Play
Info - Scores
Frankie (DEN)
1 / 0
C: 1 U: 0
2010-08-01 00:18:06
WolfMESS
126
Download
Utilities
Comment
15,110
4
00:06:00.55
Frogger (Parker Brothers)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-07-01 09:04:04
WolfMESS
137
Download
Utilities
Comment
11,480
3
00:05:17.91
Meh. Don't know stage 4 very well.
Frogger II - ThreeDeep! (Parker Brothers)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-04 03:14:01
WolfMESS
137
Download
Utilities
Comment
23,628
1
00:17:53.01
Terribly, terribly boring. This port not up to basic standards.
Frogger II - ThreeDeep! (Parker Brothers)
ColecoVision-Regulation Play
Info - Scores
Barthax (WAL)
2 / 1
C: 1 U: 0
2010-12-17 13:24:47
WolfMESS
137
Download
Utilities
Comment
21,546
0
00:13:44.62
Galaxian (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-06 02:29:28
WolfMESS
137
Download
Utilities
Comment
25,160
8
00:07:35.52
Started at Flag 1. Obviously, I am not a master of Galaxian.
Galaxian (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
2 / 0
C: 1 U: 0
2008-02-19 15:25:22
mess
.105
Download
Utilities
Comment
23,150
8
00:00:00.00
Gateway to Apshai (Epyx)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-05 10:56:45
WolfMESS
137
Download
Utilities
Comment
20,375
6
00:44:35.49
I'd budget about one complete hour for a full game, if the manual is accurate and there are 8 levels.
Gyruss (Parker Brothers)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
1 / 0
C: 1 U: 0
2010-05-13 00:58:22
WolfMESS
.136
Download
Utilities
Comment
35,100
3
00:02:56.00
good version,starts off easy.. gets real hard fast./ used sega saturn joystick for movement and shooting
H.E.R.O. (Activision)
ColecoVision-Regulation Play
Info - Scores
Frankie (DEN)
1 / 0
C: 1 U: 0
2014-03-22 01:10:29
WolfMESS
152
Download
Utilities
Comment
162,830
19
00:16:12.00
It took me so long time to beat your score Chad, and then such a little improvement :( I think I've reached the end of the road in this version. Much tougher than the C64 version I think.
H.E.R.O. (Activision)
ColecoVision-Regulation Play
Info - Scores
Skito (USA)
2 / 0
C: 1 U: 0
2014-03-07 14:45:16
WolfMESS
148
Download
Utilities
Comment
162,560
17
00:12:47.00
Barry, if you can't playback our recs, can you submit an inp? I'd like to know if there is a serious error cross platforming.
Heist, The (Microfun)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-05 12:06:22
WolfMESS
137
Download
Utilities
Comment
35,230
2
00:22:15.55
Level 3 is a real piss-off level. Some 'trap'. Gah.
Heist, The (Microfun)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
2 / 0
C: 1 U: 0
2008-02-16 16:06:24
WolfMESS
.105
Download
Utilities
Comment
27,050
1
00:00:00.00
Joust (Prototype) (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
negative1 (USA)
1 / 0
C: 1 U: 0
2010-05-13 15:00:04
WolfMESS
.136
Download
Utilities
Comment
11,550
2
00:02:20.00
very touchy controls.. hard to play.. / used sega saturn joystick through USB for movement and flapping
Jungle Hunt (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-16 07:15:06
WolfMESS
.105
Download
Utilities
Comment
33,330
2
00:00:00.00
Used Skill #1, due that I suck this game. :P
Jungle Hunt (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
2 / 0
C: 1 U: 0
2010-06-28 16:05:43
WolfMESS
137
Download
Utilities
Comment
19,010
1
00:05:55.00
Don't know how to get past the ape.
Kevtris by Kevin Horton (PD)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-23 12:22:54
mess
.105
Download
Utilities
Comment
55,340
13
00:00:00.00
Used normal mode.
Kevtris by Kevin Horton (PD)
ColecoVision-Regulation Play
Info - Scores
Barthax (WAL)
2 / 0
C: 1 U: 0
2011-06-13 13:20:01
WolfMESS
142
Download
Utilities
Comment
40,280
9
00:11:36.20
Normal game, skill 0 to start, skill 9 reached.
Keystone Kapers [!] (Activision)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-04 04:16:16
WolfMESS
137
Download
Utilities
Comment
31,000
11
00:12:02.27
Yeah, I suck at KK.
Ladybug (Universal)
ColecoVision-Regulation Play
Info - Scores
NotMan (USA)
1 / 0
C: 1 U: 0
2008-02-11 09:19:32
mess
.105
Download
Utilities
Comment
194,040
9
00:00:00.00
Used Skill level 3. I guess that SPECIAL doesn't give you a free game, anymore. :/
Matt Patrol (Prototype) - Beginner Course (AtariSoft)
ColecoVision-Regulation Play
Info - Scores
Q.T.Quazar (CAN)
1 / 0
C: 1 U: 0
2010-07-07 09:14:59
WolfMESS
137
Download
Utilities
Comment
11,050
10
00:03:53.81
Up-jumping is not very responsive on double jumps (to be more accurate, it sucks moon-ass). I'll try the secondary-fire jump next time.
Miner 2049er (Microfun)
ColecoVision-Regulation Play
Info - Scores
Frankie (DEN)
1 / 1
C: 1 U: 0
2010-09-05 05:52:14
WolfMESS
129
Download
Utilities
Comment
17,500
6
00:08:42.66
Finally completed Level 6 :)

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